
libsm64-godot
Decomp or source port of Super Mario 64 (1996), originally on Nintendo 64.
Runs on
Nintendo 64 Windows · Linux · macOS
Spec sheet
- Stars
- 219
- Last 7 days
- 0
- Last push
- Apr 4, 2026 (7mo)
- Latest release
- v2.7.2, Apr 4, 2026
- Downloads
- 1,572 on latest release
- Forks
- 14
- Open issues
- 5
- License
- MIT
- Language
- GDScript
- Created
- Apr 6, 2022
About this build
“Addon that binds libsm64 to Godot via GDExtension, allowing to integrate Mario from the Super Mario 64 engine into any Godot 4 project.” from the repository
Stars over time
| Date | Stars |
|---|---|
| 2026-10-13 | 217 |
| 2026-10-14 | 218 |
| 2026-10-15 | 218 |
| 2026-10-16 | 218 |
| 2026-10-19 | 219 |
| 2026-10-20 | 219 |
| 2026-10-21 | 219 |
| 2026-10-22 | 219 |
| 2026-10-23 | 219 |
| 2026-10-24 | 219 |
| 2026-10-25 | 219 |
| 2026-10-27 | 219 |
Other builds of Super Mario 64
- sm64exPort · N64 · 1,872 stars
- sm64coopdxPort · N64 · 1,490 stars
- sm64-portPort · N64 · 1,324 stars
- GhostshipPort · N64 · 864 stars
- SM64-PC-Port-WebGLPort · N64 · 31 stars
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